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This section includes the three eLearningCenter posts required by the portfolio. They are listed below. Question Dated August 24th, 2007 by Jayme Harris Technology in our society has been increasing at an exponential rate for many years now. Do these new technologies at all have a negative effect on our literacy and ability to communicate? Response Personally I don't think so. They've allowed us to have many forms of "sub-literacy" that if anything has helped us expand our literacy levels. While some argue that it might have a negative effect, I'd say it’s positive because you can go back and look things up those technologies have stored. Question Dated September 19th, 2007 by Daniel Schafer Do you think changing perspectives (looking over Gandalf's shoulder vs a birdseye view) alters a viewer's involvement in the film? Or do you think involvement is maintained nonetheless? Response Well, if it didn't change the perspective they probably wouldn't have moved the camera. The over the shoulder view as we talked about in class is about as close to a first person as you can get in that situation since you've already established Gandolf as his own entity. You do however follow his gaze because of it, where as the bird’s eye view just gives you the perspective of the valley and general grand scale of the fire beacons. Gee Learning Principle #20 Dated November 30th, 2007 by Rob Larsen 20. Multimodal Principle
Meaning and knowledge are built up through various modalities (images, texts, symbols, interactions, abstract design, sound, etc.), not just words.To me, the Multimodal Principle basically represents how symbols or images play roles in our lives. For an example, a person learns to think of a baby when they see a rattle. This rattle could be void of any specific color or printing that represents children, yet people, having grown up seeing this image and associating it with a small infant or child will automatically think of it as such. In my personal schooling experience, these all played a role at one point or another. We were given symbols and images in writing classes, abstract design and sound in art and music classes, but interactions probably played the most vital and long lasting role. In most of my computer classes, as well as sciences, music, and so on, the direct interaction with the device built my knowledge and meaning rather than a lecture or book. These interactions played a vital role throughout so many classes, it would be hard to list here. As for the Multimodal Principle in this class, I do see a direct relation with our Virtual Reality project. My topic was the future of Virtual Reality, and the waters yet charted by the technology. If I can think of any technology that blends images, interaction, sound, and even the potential for text, abstracts, and symbols, it would be VR. The ability that students of school or culture might one day have to strap on a VR device and experience a full range of learning without just being talked at is rather astounding. Meaning and knowledge will (hopefully) be built at an exponentially higher rate when these technologies are ironed out, and from my research I believe that to be true. |
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